Buildings
See the buildings overview for submissions, passive and active buildings, and production timing.
Passive buildings
Farm
Farms produce food.
Tier 1
- 1 Wheat
- 1 Beef

Tier 2
- 2 Wheat
- 2 Beef
- 1 Carrot

Tier 3
- 3 Wheat
- 3 Beef
- 2 Carrots
- 1 Potato

Port
Ports produce fish and allow you to teleport to an allied town's port if it is close enough.
Ports must be built within 2 chunks of the territories edge: 
Tier 1
- 2500 block range
- 1 Cod

Tier 2
- 5000 block range
- 2 Cod
- 1 Salmon

Tier 3
- 10000 block range
- 3 Cod
- 2 Salmon
- 1 Tropical Fish

Train station
Train stations produce small amounts of coal and oil. Rails can be built connecting railways to allow fast travel between them.
Tier 1
- 25 bps
- 8 Coal
- 4 Oil

Tier 2
- 50 bps
- 16 Coal
- 8 Oil

Tier 3
- 100 bps
- 32 Coal
- 16 Oil

Oil rig
Oil rigs produce oil.
Tier 1
- 32 Oil

Tier 2
- 64 oil

Tier 3
- 128 Oil

Active Buildings
Oil refinery
Oil refineries convert oil into useful fuel.
Tier 1
- 64 oil -> 32 fuel

Tier 2
- 128 oil -> 96 fuel

Tier 3
- 320 oil -> 288 fuel

Land factory
Land factories convert fuel into various land vehicles.
Tier 1
- 256 fuel -> Humvee



Air factory
Air factories convert fuel into various air vehicles.
Tier 1
- 256 fuel -> F-16


Tier 3
- 128 fuel -> F-16
or
- 512 fuel -> J-20
or
- 768 fuel -> Su-34
or
- 512 fuel -> Su-57
or
- 768 fuel -> B-2 Spirit
